Terrain is a location within a
game where it is based or where the characters are currently, this can range
from a forest to a vast city.
Terrain can alter what enemies you encounter in a
game as well; if the game is currently based in a volcanic area the enemies
will be related to it for example fire enemies will be common. As the game
progresses the terrain may change depending on a story for example the game
Mario goes from a plane grassy environment to a water environment, forest
environment to a volcano environment.
Two very different terrains for 2D games
are:
The alien environment from 2D side scrolling shooter Capsized
To the cities of the top game 2D
game Pokémon Yellow.
And two very different terrains from 3D games are:
The moon from Moon Base Alpha
and the grassy land from Super Mario 3D Land
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