Non-playable characters are objects in a game that are not controlled, and cannot be controlled by players, suggestions can be used to give them orders, but the player doesn't have ultimate control of the characters. NPCs can be useful for providing advice for the player, helping the player along and providing the player with extra objectives.
Three examples of NPCs that are important to a game or help the player:
Legion from Mass Effect 2-3
Yeul from Final Fantasy XIII-2
The Guide- Terraria
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